黑 NOI/NOI+/CTSC(325题)

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AtCoder NOI/NOI+/CTS 历年题目(倒序)

-ATarc183f [ARC183F] Sum of Minimum Distance
-ATarc182f [ARC182F] Graph of Mod of Linear
-ATarc182e [ARC182E] Sum of Min of Mod of Linear
-ATarc182d [ARC182D] Increment Decrement Again
-ATarc181f [ARC181F] Colorful Reversi
-ATarc181e [ARC181E] Min and Max at the edge
-ATarc180f [ARC180F] Yet Another Expected Value
-ATarc180e [ARC180E] LIS and Inversion
-ATarc179f [ARC179F] All the Same
-ATarc178f [ARC178F] Long Sequence Inversion
-ATarc178e [ARC178E] Serval Survival
-ATarc177f [ARC177F] Two Airlines
-ATarc176f [ARC176F] Colorful Star
-ATarc176e [ARC176E] Max Vector
-ATarc175f [ARC175F] Append Same Characters
-ATarc175e [ARC175E] Three View Drawing
-ATarc174f [ARC174F] Final Stage
-ATarc173f [ARC173F] Select and Split
-ATarc172f [ARC172F] Walking
-ATarc171f [ARC171F] Both Reversible
-ATarc170f [ARC170F] Edge Deletion 2
-ATarc169f [ARC169F] Large DP Table
-ATarc169e [ARC169E] Avoid Boring Matches
-ATarc168f [ARC168F] Up-Down Queries
-ATarc167f [ARC167F] Tree Tree Tree
-ATarc166f [ARC166F] Tangent Addition Formula
-ATarc166e [ARC166E] Fizz Buzz Difference
-ATarc164f [ARC164F] Subtree Reversi
-ATarc163f [ARC163F] Many Increasing Problems
-ATarc163e [ARC163E] Chmin XOR Game
-ATarc161f [ARC161F] Everywhere is Sparser than Whole (Judge)
-ATarc161e [ARC161E] Not Dyed by Majority (Cubic Graph)
-ATarc159e [ARC159E] Difference Sum Query
-ATarc158f [ARC158F] Random Radix Sort
-ATarc157f [ARC157F] XY Ladder LCS
-ATarc156f [ARC156F] Make Same Set
-ATarc156e [ARC156E] Non-Adjacent Matching
-ATarc155f [ARC155F] Directable as Desired
-ATarc155e [ARC155E] Split and Square
-ATarc154f [ARC154F] Dice Game
-ATarc154e [ARC154E] Reverse and Inversion
-ATarc153f [ARC153F] Tri-Colored Paths
-ATarc153e [ARC153E] Deque Minimization
-ATarc152f [ARC152F] Attraction on Tree
-ATarc151f [ARC151F] RGB Card Game
-ATarc150f [ARC150F] Constant Sum Subsequence
-ATarc150e [ARC150E] Weathercock
-ATarc149f [ARC149F] Rational Number System
-ATarc148f [ARC148F] 998244353 → 1000000007
-ATarc147f [ARC147F] Again ABC String
-ATarc146f [ARC146F] Simple Solitaire
-ATarc145f [ARC145F] Modulo Sum of Increasing Sequences
-ATarc145e [ARC145E] Adjacent XOR
-ATarc144e [ARC144E] GCD of Path Weights
-ATarc143f [ARC143F] Counting Subsets
-ATarc142f [ARC142F] Paired Wizards
-ATarc142e [ARC142E] Pairing Wizards
-ATarc141f [ARC141F] Well-defined Abbreviation
-ATarc140f [ARC140F] ABS Permutation (Count ver.)
-ATarc139f [ARC139F] Many Xor Optimization Problems
-ATarc139e [ARC139E] Wazir
-ATarc138f [ARC138F] KD Tree
-ATarc138e [ARC138E] Decreasing Subsequence
-ATarc137f [ARC137F] Overlaps
-ATarc137e [ARC137E] Bakery
-ATarc136f [ARC136F] Flip Cells
-ATarc135f [ARC135F] Delete 1, 4, 7, ...
-ATarc135e [ARC135E] Sequence of Multiples
-ATarc134f [ARC134F] Flipping Coins
-ATarc134e [ARC134E] Modulo Nim
-ATarc133f [ARC133F] Random Transition
-ATarc133e [ARC133E] Cyclic Medians
-ATarc132f [ARC132F] Takahashi The Strongest
-ATarc132e [ARC132E] Paw
-ATarc131f [ARC131F] ARC Stamp
-ATarc130f [ARC130F] Replace by Average
-ATarc130e [ARC130E] Increasing Minimum
-ATarc129f [ARC129F] Let's Play Tag
-ATarc129e [ARC129E] Yet Another Minimization
-ATarc128f [ARC128F] Game against Robot
-ATarc127f [ARC127F] ±AB
-ATarc126f [ARC126F] Affine Sort
-ATarc125f [ARC125F] Tree Degree Subset Sum
-ATarc124f [ARC124F] Chance Meeting
-ATarc123f [ARC123F] Insert Addition
-ATarc122f [ARC122F] Domination
-ATarc120f2 [ARC120F2] Wine Thief
-ATarc119f [ARC119F] AtCoder Express 3
-ATarc118f [ARC118F] Growth Rate
-ATarc117f [ARC117F] Gateau
-ATarc116f [ARC116F] Deque Game
-ATarc115f [ARC115F] Migration
-ATarc114f [ARC114F] Permutation Division
-ATarc113f [ARC113F] Social Distance
-ATarc112f [ARC112F] Die Siedler
-ATarc110e [ARC110E] Shorten ABC
-ATarc109f [ARC109F] 1D Kingdom Builder
-ATarc107f [ARC107F] Sum of Abs
-ATarc102d [ARC102F] Revenge of BBuBBBlesort!
-ATarc098d [ARC098F] Donation
-ATarc094d [ARC094F] Normalization
-ATarc093d [ARC093F] Dark Horse
-ATarc089d [ARC089F] ColoringBalls
-ATarc087d [ARC087F] Squirrel Migration
-ATarc086d [ARC086F] Shift and Decrement
-ATarc084d [ARC084F] XorShift
-ATarc083d [ARC083F] Collecting Balls
-ATarc080d [ARC080F] Prime Flip
-ATarc077d [ARC077F] SS
-ATarc070d [ARC070F] HonestOrUnkind
-ATarc066d [ARC066F] Contest with Drinks Hard
-ATarc063d [ARC063F] すぬけ君の塗り絵 2
-ATarc062d [ARC062F] AtCoDeerくんとグラフ色塗り
-ATarc058d [ARC058F] 文字列大好きいろはちゃん
-ATagc069e [AGC069E] Pair of Sequences
-ATagc069d [AGC069D] Tree and Intervals
-ATagc069c [AGC069C] AB*A Changing
-ATagc069b [AGC069B] Pair Guessing
-ATagc068e [AGC068E] Sort and Match
-ATagc068d [AGC068D] Sum of Hash of Lexmin
-ATagc068c [AGC068C] Ball Redistribution
-ATagc068a [AGC068A] Circular Distance
-ATagc067e [AGC067E] Biconnected Graph
-ATagc067d [AGC067D] Unique Matching
-ATagc067c [AGC067C] Divisibility Homomorphism
-ATagc067b [AGC067B] Modifications
-ATagc066f [AGC066F] Beautiful String
-ATagc066e [AGC066E] Sliding Puzzle On Tree
-ATagc066d [AGC066D] A Independent Set
-ATagc066c [AGC066C] Delete AAB or BAA
-ATagc065f [AGC065F] Always Perfect
-ATagc065e [AGC065E] One Two Three
-ATagc065d [AGC065D] Not Intersect
-ATagc064f [AGC064F] No Permutations
-ATagc064e [AGC064E] Cross Sum Construction(wuspj)
-ATagc064d [AGC064D] Red and Blue Chips
-ATagc064c [AGC064C] Erase and Divide Game
-ATagc063f [AGC063F] Simultaneous Floor
-ATagc063e [AGC063E] Child to Parent
-ATagc063d [AGC063D] Many CRT
-ATagc062f [AGC062F] Preserve Distinct
-ATagc062e [AGC062E] Overlap Binary Tree
-ATagc062d [AGC062D] Walk Around Neighborhood
-ATagc061f [AGC061F] Perfect Strings
-ATagc061e [AGC061E] Increment or XOR
-ATagc061d [AGC061D] Almost Multiplication Table
-ATagc061b [AGC061B] Summation By Construction
-ATagc060f [AGC060F] Spanning Trees of Interval Graph
-ATagc060e [AGC060E] Number of Cycles(wuspj)
-ATagc060d [AGC060D] Same Descent Set
-ATagc059f [AGC059F] LIDS
-ATagc059e [AGC059E] Grid 3-coloring
-ATagc059d [AGC059D] Distinct Elements on Subsegments
-ATagc058f [AGC058F] Authentic Tree DP
-ATagc058e [AGC058E] Nearer Permutation
-ATagc058d [AGC058D] Yet Another ABC String
-ATagc058c [AGC058C] Planar Tree
-ATagc057f [AGC057F] Reflection
-ATagc057e [AGC057E] RowCol/ColRow Sort
-ATagc057d [AGC057D] Sum Avoidance
-ATagc057c [AGC057C] Increment or Xor
-ATagc056f [AGC056F] Degree Sequence in DFS Order
-ATagc056e [AGC056E] Cheese
-ATagc056d [AGC056D] Subset Sum Game
-ATagc056b [AGC056B] Range Argmax
-ATagc055f [AGC055F] Creative Splitting
-ATagc055e [AGC055E] Set Merging
-ATagc055d [AGC055D] ABC Ultimatum
-ATagc054f [AGC054F] Decrement
-ATagc054e [AGC054E] ZigZag Break
-ATagc054d [AGC054D] (ox)
-ATagc053f [AGC053F] ESPers
-ATagc053d [AGC053D] Everyone is a winner
-ATagc052f [AGC052F] Tree Vertices XOR
-ATagc052e [AGC052E] 3 Letters
-ATagc052d [AGC052D] Equal LIS
-ATagc052c [AGC052C] Nondivisible Prefix Sums
-ATagc051f [AGC051F] rng_58's Last Problem
-ATagc051e [AGC051E] Middle Point
-ATagc051c [AGC051C] Flipper
-ATagc050f [AGC050F] NAND Tree
-ATagc050e [AGC050E] Three Traffic Lights
-ATagc049f [AGC049F] Happy Sequence
-ATagc049e [AGC049E] Increment Decrement
-ATagc048f [AGC048F] 01 Record
-ATagc048e [AGC048E] Strange Relation
-ATagc048d [AGC048D] Pocky Game
-ATagc047f [AGC047F] Rooks
-ATagc047e [AGC047E] Product Simulation
-ATagc047d [AGC047D] Twin Binary Trees
-ATagc046f [AGC046F] Forbidden Tournament
-ATagc046e [AGC046E] Permutation Cover
-ATagc046d [AGC046D] Secret Passage
-ATagc045f [AGC045F] Division into Multiples
-ATagc045e [AGC045E] Fragile Balls
-ATagc045d [AGC045D] Lamps and Buttons
-ATagc044f [AGC044F] Name-Preserving Clubs
-ATagc044e [AGC044E] Random Pawn
-ATagc044d [AGC044D] Guess the Password
-ATagc043f [AGC043F] Jewelry Box
-ATagc043e [AGC043E] Topology
-ATagc041f [AGC041F] Histogram Rooks
-ATagc041e [AGC041E] Balancing Network
-ATagc040f [AGC040F] Two Pieces
-ATagc040e [AGC040E] Prefix Suffix Addition
-ATagc040d [AGC040D] Balance Beam
-ATagc039f [AGC039F] Min Product Sum
-ATagc039e [AGC039E] Pairing Points
-ATagc038f [AGC038F] Two Permutations
-ATagc038e [AGC038E] Gachapon
-ATagc037f [AGC037F] Counting of Subarrays
-ATagc036f [AGC036F] Square Constraints
-ATagc036e [AGC036E] ABC String
-ATagc036d [AGC036D] Negative Cycle
-ATagc035f [AGC035F] Two Histograms
-ATagc035e [AGC035E] Develop
-ATagc034f [AGC034F] RNG and XOR
-ATagc033f [AGC033F] Adding Edges
-ATagc033e [AGC033E] Go around a Circle
-ATagc032f [AGC032F] One Third
-ATagc031f [AGC031F] Walk on Graph
-ATagc031e [AGC031E] Snuke the Phantom Thief
-ATagc030e [AGC030E] Less than 3
-ATagc029f [AGC029F] Construction of a tree
-ATagc028f2 [AGC028F2] Reachable Cells
-ATagc028f [AGC028F] Reachable Cells
-ATagc028e [AGC028E] High Elements
-ATagc028d [AGC028D] Chords
-ATagc027f [AGC027F] Grafting
-ATagc027e [AGC027E] ABBreviate
-ATagc026f [AGC026F] Manju Game
-ATagc025f [AGC025F] Addition and Andition
-ATagc025e [AGC025E] Walking on a Tree
-ATagc024f [AGC024F] Simple Subsequence Problem
-ATagc023e [AGC023E] Inversions
-ATagc023d [AGC023D] Go Home
-ATagc022f [AGC022F] Checkers
-ATagc022d [AGC022D] Shopping
-ATagc021e [AGC021E] Ball Eat Chameleons
-ATagc020f [AGC020F] Arcs on a Circle
-ATagc019f [AGC019F] Yes or No
-ATagc019e [AGC019E] Shuffle and Swap
-ATagc018f [AGC018F] Two Trees
-ATagc018e [AGC018E] Sightseeing Plan
-ATagc017f [AGC017F] Zigzag
-ATagc016f [AGC016F] Games on DAG
-ATagc015f [AGC015F] Kenus the Ancient Greek
-ATagc014f [AGC014F] Strange Sorting
-ATagc013f [AGC013F] Two Faced Cards
-ATagc012f [AGC012F] Prefix Median
-ATagc012e [AGC012E] Camel and Oases
-ATagc011f [AGC011F] Train Service Planning
-ATagc010e [AGC010E] Rearranging
-ATagc009e [AGC009E] Eternal Average
-ATagc009d [AGC009D] Uninity
-ATagc008f [AGC008F] Black Radius
-ATagc008e [AGC008E] Next or Nextnext
-ATagc007e [AGC007E] Shik and Travel
-ATagc006e [AGC006E] Rotate 3x3
-ATagc005e [AGC005E] Sugigma: The Showdown
-ATagc004f [AGC004F] Namori
-ATagc001f [AGC001F] Wide Swap
-ATabc429g [ABC429G] Sum of Pow of Mod of Linear
-ATabc402g [ABC402G] Sum of Prod of Mod of Linear
-ATabc372g [ABC372G] Ax + By < C
-ATabc370g [ABC370G] Divisible by 3
-ATabc367g [ABC367G] Sum of (XOR^K or 0)
-ATabc363g [ABC363G] Dynamic Scheduling
-ATabc357g [ABC357G] Stair-like Grid
-ATabc355g [ABC355G] Baseball
-ATabc345g [ABC345G] Sugoroku 5
-ATabc331g [ABC331G] Collect Them All
-ATabc330g [ABC330G] Inversion Squared
-ATabc323g [ABC323G] Inversion of Tree
-ATabc317h [ABC317Ex] Walk
-ATabc311h [ABC311Ex] Many Illumination Plans
-ATabc310h [ABC310Ex] Negative Cost
-ATabc309h [ABC309Ex] Simple Path Counting Problem
-ATabc306h [ABC306Ex] Balance Scale
-ATabc305h [ABC305Ex] Shojin
-ATabc304g [ABC304G] Max of Medians
-ATabc301g [ABC301G] Worst Picture
-ATabc300h [ABC300Ex] Fibonacci: Revisited
-ATabc299h [ABC299Ex] Dice Sum Infinity
-ATabc297h [ABC297Ex] Diff Adjacent
-ATabc294h [ABC294Ex] K-Coloring
-ATabc290h [ABC290Ex] Bow Meow Optimization
-ATabc289h [ABC289Ex] Trio
-ATabc288h [ABC288Ex] A Nameless Counting Problem
-ATabc285h [ABC285Ex] Avoid Square Number
-ATabc284h [ABC284Ex] Count Unlabeled Graphs
-ATabc283h [ABC283Ex] Popcount Sum
-ATabc281h [ABC281Ex] Alchemy
-ATabc280h [ABC280Ex] Substring Sort
-ATabc279h [ABC279Ex] Sum of Prod of Min
-ATabc278h [ABC278Ex] make 1
-ATabc276h [ABC276Ex] Construct a Matrix
-ATabc275h [ABC275Ex] Monster
-ATabc274h [ABC274Ex] XOR Sum of Arrays
-ATabc273h [ABC273Ex] Inv(0,1)ving Insert(1,0)n
-ATabc272h [ABC272Ex] Flipping Coins 2
-ATabc271h [ABC271Ex] General General
-ATabc270h [ABC270Ex] add 1
-ATabc269h [ABC269Ex] Antichain
-ATabc265h [ABC265Ex] No-capture Lance Game
-ATabc263h [ABC263Ex] Intersection 2
-ATabc262g [ABC262G] LIS with Stack
-ATabc260h [ABC260Ex] Colorfulness
-ATabc257h [ABC257Ex] Dice Sum 2
-ATabc252h [ABC252Ex] K-th beautiful Necklace
-ATabc251h [ABC251Ex] Fill Triangle
-ATabc249h [ABC249Ex] Dye Color
-ATabc243h [ABC243Ex] Builder Takahashi (Enhanced version)
-ATabc238h [ABC238Ex] Removing People
-ATabc235h [ABC235Ex] Painting Weighted Graph
-ATabc230h [ABC230H] Bullion
-ATabc229h [ABC229H] Advance or Eat
-ATabc227h [ABC227H] Eat Them All
-ATabc226h [ABC226H] Random Kth Max
-ATabc225h [ABC225H] Social Distance 2
-ATabc222h [ABC222H] Beautiful Binary Tree
-ATabc220h [ABC220H] Security Camera
-ATabc216h [ABC216H] Random Robots
-ATabc215h [ABC215H] Cabbage Master
-ATabc202f [ABC202F] Integer Convex Hull

章节 1. AtCoder NOI/NOI+/CTS 历年题目

开放

题目 尝试 AC 难度
ATarc183f   [ARC183F] Sum of Minimum Distance 1 1 10
ATarc182f   [ARC182F] Graph of Mod of Linear 1 1 10
ATarc182e   [ARC182E] Sum of Min of Mod of Linear 4 2 10
ATarc182d   [ARC182D] Increment Decrement Again 1 1 10
ATarc181f   [ARC181F] Colorful Reversi 1 1 10
ATarc181e   [ARC181E] Min and Max at the edge 1 1 10
ATarc180f   [ARC180F] Yet Another Expected Value 1 1 10
ATarc180e   [ARC180E] LIS and Inversion 1 1 10
ATarc179f   [ARC179F] All the Same 1 1 10
ATarc178f   [ARC178F] Long Sequence Inversion 1 1 10
ATarc178e   [ARC178E] Serval Survival 2 1 10
ATarc177f   [ARC177F] Two Airlines 1 1 10
ATarc176f   [ARC176F] Colorful Star 1 1 10
ATarc176e   [ARC176E] Max Vector 2 1 10
ATarc175f   [ARC175F] Append Same Characters 1 1 10
ATarc175e   [ARC175E] Three View Drawing 1 1 10
ATarc174f   [ARC174F] Final Stage 1 1 10
ATarc173f   [ARC173F] Select and Split 1 1 10
ATarc172f   [ARC172F] Walking 1 1 10
ATarc171f   [ARC171F] Both Reversible 1 1 10
ATarc170f   [ARC170F] Edge Deletion 2 1 1 10
ATarc169f   [ARC169F] Large DP Table 2 1 10
ATarc169e   [ARC169E] Avoid Boring Matches 1 1 10
ATarc168f   [ARC168F] Up-Down Queries 1 1 10
ATarc167f   [ARC167F] Tree Tree Tree 1 1 10
ATarc166f   [ARC166F] Tangent Addition Formula 1 1 10
ATarc166e   [ARC166E] Fizz Buzz Difference 1 1 10
ATarc164f   [ARC164F] Subtree Reversi 1 1 10
ATarc163f   [ARC163F] Many Increasing Problems 1 1 10
ATarc163e   [ARC163E] Chmin XOR Game 1 1 10
ATarc161f   [ARC161F] Everywhere is Sparser than Whole (Judge) 1 1 10
ATarc161e   [ARC161E] Not Dyed by Majority (Cubic Graph) 4 0 10
ATarc159e   [ARC159E] Difference Sum Query 2 2 10
ATarc158f   [ARC158F] Random Radix Sort 1 1 10
ATarc157f   [ARC157F] XY Ladder LCS 3 2 10
ATarc156f   [ARC156F] Make Same Set 5 3 10
ATarc156e   [ARC156E] Non-Adjacent Matching 1 1 10
ATarc155f   [ARC155F] Directable as Desired 5 2 10
ATarc155e   [ARC155E] Split and Square 1 1 10
ATarc154f   [ARC154F] Dice Game 2 2 10
ATarc154e   [ARC154E] Reverse and Inversion 1 1 10
ATarc153f   [ARC153F] Tri-Colored Paths 1 1 10
ATarc153e   [ARC153E] Deque Minimization 1 1 10
ATarc152f   [ARC152F] Attraction on Tree 1 1 10
ATarc151f   [ARC151F] RGB Card Game 1 1 10
ATarc150f   [ARC150F] Constant Sum Subsequence 1 1 10
ATarc150e   [ARC150E] Weathercock 1 1 10
ATarc149f   [ARC149F] Rational Number System 1 1 10
ATarc148f   [ARC148F] 998244353 → 1000000007 7 0 10
ATarc147f   [ARC147F] Again ABC String 1 1 10
ATarc146f   [ARC146F] Simple Solitaire 1 1 10
ATarc145f   [ARC145F] Modulo Sum of Increasing Sequences 1 1 10
ATarc145e   [ARC145E] Adjacent XOR 1 1 10
ATarc144e   [ARC144E] GCD of Path Weights 1 1 10
ATarc143f   [ARC143F] Counting Subsets 1 1 10
ATarc142f   [ARC142F] Paired Wizards 1 1 10
ATarc142e   [ARC142E] Pairing Wizards 1 1 10
ATarc141f   [ARC141F] Well-defined Abbreviation 0 0 (无)
ATarc140f   [ARC140F] ABS Permutation (Count ver.) 1 1 10
ATarc139f   [ARC139F] Many Xor Optimization Problems 1 1 10
ATarc139e   [ARC139E] Wazir 1 1 10
ATarc138f   [ARC138F] KD Tree 1 1 10
ATarc138e   [ARC138E] Decreasing Subsequence 4 3 10
ATarc137f   [ARC137F] Overlaps 1 1 10
ATarc137e   [ARC137E] Bakery 1 1 10
ATarc136f   [ARC136F] Flip Cells 3 3 10
ATarc135f   [ARC135F] Delete 1, 4, 7, ... 4 3 10
ATarc135e   [ARC135E] Sequence of Multiples 4 3 10
ATarc134f   [ARC134F] Flipping Coins 5 3 10
ATarc134e   [ARC134E] Modulo Nim 1 1 10
ATarc133f   [ARC133F] Random Transition 2 1 10
ATarc133e   [ARC133E] Cyclic Medians 1 1 10
ATarc132f   [ARC132F] Takahashi The Strongest 1 1 10
ATarc132e   [ARC132E] Paw 2 1 10
ATarc131f   [ARC131F] ARC Stamp 2 2 10
ATarc130f   [ARC130F] Replace by Average 1 1 10
ATarc130e   [ARC130E] Increasing Minimum 4 2 10
ATarc129f   [ARC129F] Let's Play Tag 2 1 10
ATarc129e   [ARC129E] Yet Another Minimization 1 1 10
ATarc128f   [ARC128F] Game against Robot 1 1 10
ATarc127f   [ARC127F] ±AB 1 1 10
ATarc126f   [ARC126F] Affine Sort 2 1 10
ATarc125f   [ARC125F] Tree Degree Subset Sum 1 1 10
ATarc124f   [ARC124F] Chance Meeting 2 1 10
ATarc123f   [ARC123F] Insert Addition 2 1 10
ATarc122f   [ARC122F] Domination 1 1 10
ATarc120f2   [ARC120F2] Wine Thief 1 1 10
ATarc119f   [ARC119F] AtCoder Express 3 1 1 10
ATarc118f   [ARC118F] Growth Rate 1 1 10
ATarc117f   [ARC117F] Gateau 1 1 10
ATarc116f   [ARC116F] Deque Game 1 1 10
ATarc115f   [ARC115F] Migration 2 1 10
ATarc114f   [ARC114F] Permutation Division 1 1 10
ATarc113f   [ARC113F] Social Distance 1 1 10
ATarc112f   [ARC112F] Die Siedler 1 1 10
ATarc110e   [ARC110E] Shorten ABC 1 1 10
ATarc109f   [ARC109F] 1D Kingdom Builder 1 1 10
ATarc107f   [ARC107F] Sum of Abs 3 1 10
ATarc102d   [ARC102F] Revenge of BBuBBBlesort! 1 1 10
ATarc098d   [ARC098F] Donation 2 1 10
ATarc094d   [ARC094F] Normalization 1 1 10
ATarc093d   [ARC093F] Dark Horse 1 1 10
ATarc089d   [ARC089F] ColoringBalls 1 1 10
ATarc087d   [ARC087F] Squirrel Migration 1 1 10
ATarc086d   [ARC086F] Shift and Decrement 3 1 10
ATarc084d   [ARC084F] XorShift 1 1 10
ATarc083d   [ARC083F] Collecting Balls 1 1 10
ATarc080d   [ARC080F] Prime Flip 1 1 10
ATarc077d   [ARC077F] SS 1 1 10
ATarc070d   [ARC070F] HonestOrUnkind 1 0 10
ATarc066d   [ARC066F] Contest with Drinks Hard 1 1 10
ATarc063d   [ARC063F] すぬけ君の塗り絵 2 1 1 10
ATarc062d   [ARC062F] AtCoDeerくんとグラフ色塗り 4 3 10
ATarc058d   [ARC058F] 文字列大好きいろはちゃん 3 3 10
ATagc069e   [AGC069E] Pair of Sequences 1 1 10
ATagc069d   [AGC069D] Tree and Intervals 1 1 10
ATagc069c   [AGC069C] AB*A Changing 1 1 10
ATagc069b   [AGC069B] Pair Guessing 1 1 10
ATagc068e   [AGC068E] Sort and Match 1 1 10
ATagc068d   [AGC068D] Sum of Hash of Lexmin 1 1 10
ATagc068c   [AGC068C] Ball Redistribution 1 1 10
ATagc068a   [AGC068A] Circular Distance 1 1 10
ATagc067e   [AGC067E] Biconnected Graph 1 1 10
ATagc067d   [AGC067D] Unique Matching 1 1 10
ATagc067c   [AGC067C] Divisibility Homomorphism 1 1 10
ATagc067b   [AGC067B] Modifications 1 1 10
ATagc066f   [AGC066F] Beautiful String 2 1 10
ATagc066e   [AGC066E] Sliding Puzzle On Tree 4 3 10
ATagc066d   [AGC066D] A Independent Set 1 1 10
ATagc066c   [AGC066C] Delete AAB or BAA 1 1 10
ATagc065f   [AGC065F] Always Perfect 3 3 10
ATagc065e   [AGC065E] One Two Three 1 1 10
ATagc065d   [AGC065D] Not Intersect 1 1 10
ATagc064f   [AGC064F] No Permutations 3 3 10
ATagc064e   [AGC064E] Cross Sum Construction(wuspj) 4 0 10
ATagc064d   [AGC064D] Red and Blue Chips 1 1 10
ATagc064c   [AGC064C] Erase and Divide Game 1 1 10
ATagc063f   [AGC063F] Simultaneous Floor 1 1 10
ATagc063e   [AGC063E] Child to Parent 1 1 10
ATagc063d   [AGC063D] Many CRT 1 1 10
ATagc062f   [AGC062F] Preserve Distinct 1 1 10
ATagc062e   [AGC062E] Overlap Binary Tree 1 1 10
ATagc062d   [AGC062D] Walk Around Neighborhood 1 1 10
ATagc061f   [AGC061F] Perfect Strings 1 1 10
ATagc061e   [AGC061E] Increment or XOR 1 1 10
ATagc061d   [AGC061D] Almost Multiplication Table 4 1 10
ATagc061b   [AGC061B] Summation By Construction 8 2 10
ATagc060f   [AGC060F] Spanning Trees of Interval Graph 1 1 10
ATagc060e   [AGC060E] Number of Cycles(wuspj) 27 0 10
ATagc060d   [AGC060D] Same Descent Set 1 1 10
ATagc059f   [AGC059F] LIDS 1 1 10
ATagc059e   [AGC059E] Grid 3-coloring 1 1 10
ATagc059d   [AGC059D] Distinct Elements on Subsegments 4 2 10
ATagc058f   [AGC058F] Authentic Tree DP 1 1 10
ATagc058e   [AGC058E] Nearer Permutation 1 1 10
ATagc058d   [AGC058D] Yet Another ABC String 1 1 10
ATagc058c   [AGC058C] Planar Tree 1 1 10
ATagc057f   [AGC057F] Reflection 1 1 10
ATagc057e   [AGC057E] RowCol/ColRow Sort 1 1 10
ATagc057d   [AGC057D] Sum Avoidance 1 1 10
ATagc057c   [AGC057C] Increment or Xor 1 0 10
ATagc056f   [AGC056F] Degree Sequence in DFS Order 1 1 10
ATagc056e   [AGC056E] Cheese 1 1 10
ATagc056d   [AGC056D] Subset Sum Game 1 1 10
ATagc056b   [AGC056B] Range Argmax 2 1 10
ATagc055f   [AGC055F] Creative Splitting 1 1 10
ATagc055e   [AGC055E] Set Merging 1 1 10
ATagc055d   [AGC055D] ABC Ultimatum 1 1 10
ATagc054f   [AGC054F] Decrement 1 1 10
ATagc054e   [AGC054E] ZigZag Break 1 1 10
ATagc054d   [AGC054D] (ox) 1 1 10
ATagc053f   [AGC053F] ESPers 3 3 10
ATagc053d   [AGC053D] Everyone is a winner 3 2 10
ATagc052f   [AGC052F] Tree Vertices XOR 1 1 10
ATagc052e   [AGC052E] 3 Letters 1 1 10
ATagc052d   [AGC052D] Equal LIS 1 1 10
ATagc052c   [AGC052C] Nondivisible Prefix Sums 1 1 10
ATagc051f   [AGC051F] rng_58's Last Problem 0 0 (无)
ATagc051e   [AGC051E] Middle Point 2 1 10
ATagc051c   [AGC051C] Flipper 2 1 10
ATagc050f   [AGC050F] NAND Tree 3 1 10
ATagc050e   [AGC050E] Three Traffic Lights 5 1 10
ATagc049f   [AGC049F] Happy Sequence 2 1 10
ATagc049e   [AGC049E] Increment Decrement 5 1 10
ATagc048f   [AGC048F] 01 Record 3 1 10
ATagc048e   [AGC048E] Strange Relation 2 1 10
ATagc048d   [AGC048D] Pocky Game 1 1 10
ATagc047f   [AGC047F] Rooks 2 1 10
ATagc047e   [AGC047E] Product Simulation 1 0 10
ATagc047d   [AGC047D] Twin Binary Trees 3 1 10
ATagc046f   [AGC046F] Forbidden Tournament 3 1 10
ATagc046e   [AGC046E] Permutation Cover 2 1 10
ATagc046d   [AGC046D] Secret Passage 3 1 10
ATagc045f   [AGC045F] Division into Multiples 1 1 10
ATagc045e   [AGC045E] Fragile Balls 3 1 10
ATagc045d   [AGC045D] Lamps and Buttons 3 1 10
ATagc044f   [AGC044F] Name-Preserving Clubs 1 1 10
ATagc044e   [AGC044E] Random Pawn 1 1 10
ATagc044d   [AGC044D] Guess the Password 1 0 10
ATagc043f   [AGC043F] Jewelry Box 2 1 10
ATagc043e   [AGC043E] Topology 1 1 10
ATagc041f   [AGC041F] Histogram Rooks 1 1 10
ATagc041e   [AGC041E] Balancing Network 2 0 10
ATagc040f   [AGC040F] Two Pieces 1 1 10
ATagc040e   [AGC040E] Prefix Suffix Addition 2 1 10
ATagc040d   [AGC040D] Balance Beam 1 1 10
ATagc039f   [AGC039F] Min Product Sum 2 1 10
ATagc039e   [AGC039E] Pairing Points 1 1 10
ATagc038f   [AGC038F] Two Permutations 1 1 10
ATagc038e   [AGC038E] Gachapon 2 1 10
ATagc037f   [AGC037F] Counting of Subarrays 1 1 10
ATagc036f   [AGC036F] Square Constraints 2 1 10
ATagc036e   [AGC036E] ABC String 1 1 10
ATagc036d   [AGC036D] Negative Cycle 2 1 10
ATagc035f   [AGC035F] Two Histograms 1 1 10
ATagc035e   [AGC035E] Develop 1 1 10
ATagc034f   [AGC034F] RNG and XOR 1 1 10
ATagc033f   [AGC033F] Adding Edges 1 1 10
ATagc033e   [AGC033E] Go around a Circle 2 1 10
ATagc032f   [AGC032F] One Third 1 1 10
ATagc031f   [AGC031F] Walk on Graph 2 1 10
ATagc031e   [AGC031E] Snuke the Phantom Thief 3 1 10
ATagc030e   [AGC030E] Less than 3 1 1 10
ATagc029f   [AGC029F] Construction of a tree 4 3 10
ATagc028f2   [AGC028F2] Reachable Cells 1 1 10
ATagc028f   [AGC028F] Reachable Cells 1 1 10
ATagc028e   [AGC028E] High Elements 1 1 10
ATagc028d   [AGC028D] Chords 1 1 10
ATagc027f   [AGC027F] Grafting 1 1 10
ATagc027e   [AGC027E] ABBreviate 1 1 10
ATagc026f   [AGC026F] Manju Game 1 1 10
ATagc025f   [AGC025F] Addition and Andition 1 1 10
ATagc025e   [AGC025E] Walking on a Tree 1 0 10
ATagc024f   [AGC024F] Simple Subsequence Problem 3 1 10
ATagc023e   [AGC023E] Inversions 1 1 10
ATagc023d   [AGC023D] Go Home 1 1 10
ATagc022f   [AGC022F] Checkers 1 1 10
ATagc022d   [AGC022D] Shopping 1 1 10
ATagc021e   [AGC021E] Ball Eat Chameleons 1 1 10
ATagc020f   [AGC020F] Arcs on a Circle 11 5 9
ATagc019f   [AGC019F] Yes or No 1 1 10
ATagc019e   [AGC019E] Shuffle and Swap 1 1 10
ATagc018f   [AGC018F] Two Trees 1 1 10
ATagc018e   [AGC018E] Sightseeing Plan 1 1 10
ATagc017f   [AGC017F] Zigzag 1 1 10
ATagc016f   [AGC016F] Games on DAG 3 1 10
ATagc015f   [AGC015F] Kenus the Ancient Greek 2 1 10
ATagc014f   [AGC014F] Strange Sorting 1 1 10
ATagc013f   [AGC013F] Two Faced Cards 2 1 10
ATagc012f   [AGC012F] Prefix Median 3 1 10
ATagc012e   [AGC012E] Camel and Oases 6 1 10
ATagc011f   [AGC011F] Train Service Planning 1 1 10
ATagc010e   [AGC010E] Rearranging 3 1 10
ATagc009e   [AGC009E] Eternal Average 1 1 10
ATagc009d   [AGC009D] Uninity 1 1 10
ATagc008f   [AGC008F] Black Radius 2 1 10
ATagc008e   [AGC008E] Next or Nextnext 2 1 10
ATagc007e   [AGC007E] Shik and Travel 2 1 10
ATagc006e   [AGC006E] Rotate 3x3 1 1 10
ATagc005e   [AGC005E] Sugigma: The Showdown 1 1 10
ATagc004f   [AGC004F] Namori 1 1 10
ATagc001f   [AGC001F] Wide Swap 22 3 9
ATabc429g   [ABC429G] Sum of Pow of Mod of Linear 18 2 9
ATabc402g   [ABC402G] Sum of Prod of Mod of Linear 3 2 10
ATabc372g   [ABC372G] Ax + By < C 17 6 8
ATabc370g   [ABC370G] Divisible by 3 5 3 10
ATabc367g   [ABC367G] Sum of (XOR^K or 0) 7 3 10
ATabc363g   [ABC363G] Dynamic Scheduling 3 3 10
ATabc357g   [ABC357G] Stair-like Grid 7 3 10
ATabc355g   [ABC355G] Baseball 9 2 10
ATabc345g   [ABC345G] Sugoroku 5 7 3 10
ATabc331g   [ABC331G] Collect Them All 11 3 9
ATabc330g   [ABC330G] Inversion Squared 3 1 10
ATabc323g   [ABC323G] Inversion of Tree 2 1 10
ATabc317h   [ABC317Ex] Walk 27 9 7
ATabc311h   [ABC311Ex] Many Illumination Plans 3 1 10
ATabc310h   [ABC310Ex] Negative Cost 7 3 10
ATabc309h   [ABC309Ex] Simple Path Counting Problem 2 1 10
ATabc306h   [ABC306Ex] Balance Scale 1 1 10
ATabc305h   [ABC305Ex] Shojin 2 1 10
ATabc304g   [ABC304G] Max of Medians 6 3 10
ATabc301g   [ABC301G] Worst Picture 1 1 10
ATabc300h   [ABC300Ex] Fibonacci: Revisited 3 1 10
ATabc299h   [ABC299Ex] Dice Sum Infinity 1 1 10
ATabc297h   [ABC297Ex] Diff Adjacent 1 1 10
ATabc294h   [ABC294Ex] K-Coloring 1 1 10
ATabc290h   [ABC290Ex] Bow Meow Optimization 1 1 10
ATabc289h   [ABC289Ex] Trio 1 1 10
ATabc288h   [ABC288Ex] A Nameless Counting Problem 1 1 10
ATabc285h   [ABC285Ex] Avoid Square Number 4 2 10
ATabc284h   [ABC284Ex] Count Unlabeled Graphs 1 1 10
ATabc283h   [ABC283Ex] Popcount Sum 1 1 10
ATabc281h   [ABC281Ex] Alchemy 1 1 10
ATabc280h   [ABC280Ex] Substring Sort 6 0 10
ATabc279h   [ABC279Ex] Sum of Prod of Min 3 2 10
ATabc278h   [ABC278Ex] make 1 2 2 10
ATabc276h   [ABC276Ex] Construct a Matrix 2 2 10
ATabc275h   [ABC275Ex] Monster 4 2 10
ATabc274h   [ABC274Ex] XOR Sum of Arrays 11 3 9
ATabc273h   [ABC273Ex] Inv(0,1)ving Insert(1,0)n 4 3 10
ATabc272h   [ABC272Ex] Flipping Coins 2 3 3 10
ATabc271h   [ABC271Ex] General General 6 2 10
ATabc270h   [ABC270Ex] add 1 1 1 10
ATabc269h   [ABC269Ex] Antichain 4 2 10
ATabc265h   [ABC265Ex] No-capture Lance Game 1 1 10
ATabc263h   [ABC263Ex] Intersection 2 1 1 10
ATabc262g   [ABC262G] LIS with Stack 1 1 10
ATabc260h   [ABC260Ex] Colorfulness 3 3 10
ATabc257h   [ABC257Ex] Dice Sum 2 3 3 10
ATabc252h   [ABC252Ex] K-th beautiful Necklace 5 2 10
ATabc251h   [ABC251Ex] Fill Triangle 4 2 10
ATabc249h   [ABC249Ex] Dye Color 1 1 10
ATabc243h   [ABC243Ex] Builder Takahashi (Enhanced version) 1 1 10
ATabc238h   [ABC238Ex] Removing People 1 1 10
ATabc235h   [ABC235Ex] Painting Weighted Graph 2 1 10
ATabc230h   [ABC230H] Bullion 1 1 10
ATabc229h   [ABC229H] Advance or Eat 1 1 10
ATabc227h   [ABC227H] Eat Them All 5 1 10
ATabc226h   [ABC226H] Random Kth Max 1 1 10
ATabc225h   [ABC225H] Social Distance 2 1 1 10
ATabc222h   [ABC222H] Beautiful Binary Tree 1 1 10
ATabc220h   [ABC220H] Security Camera 1 1 10
ATabc216h   [ABC216H] Random Robots 1 1 10
ATabc215h   [ABC215H] Cabbage Master 1 1 10
ATabc202f   [ABC202F] Integer Convex Hull 8 1 10
 
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